i really like the concept and the drawing! it's really great, but in my honest opinion, the mace needs to be kinda bigger....more intimidating if you get my point, anyways i couldn't draw it as well as you did, so you might as well ignore this comment! xD
nthdelusionFeatured By OwnerJul 16, 2010Student Digital Artist
hey, do you mind if i use your drawing for digital art practice? i like the outline you did with his lower body structure and head and i dont want to spend time doing line art. Ill tag it when im done.
Even though he's my main, and I vouch heavily for his usefullness. Mordekaiser Mid is not really the best choice. He should only be in mid if there are no other alternatives. Otherwise, he's a great 1v2 side solo if you have a jungler.
yeah I have to respectfully disagree though, I play Morde mid whenever possible and Im yet to have a negative result, I can generally be the first to get a tower kill and have them pinned to it until its destroyed, getting the extra gold and exp allows me to get him a Warmogs and Mercury Treads really early (dont crit my HP Morde XD). the good thing about Morde mid is that it doesn't matter what they play because you always have your shield up and Siphon has a half decent range XP.
Ehh... Warmogs on morde is unkillable, but not very useful in a teamfight. Doesn't synergize with anything. Spirit Visage and Force of Nature are better for the HP regen and MR. The only HP you should ever need should come from Aegis, Sunfire Capes, and Frozen Mallet/Rylais. All of which allow him to be much more effective in teamfights much, much earlier.
It's all about efficiency. Warmogs may make Mordekaiser invincible, but who cares if your damage output is lackluster and your team mates are suffering for it. Warmogs morde is annoying, but still does not give the enemy team a reason to target you as a tank, not saying that it doesn't work now and then, but he can simply be built much more efficiently.
Having the team carry go middle is generally better because they can gank the side lanes better than morde, even though the tower may not go down. And if you absolutely have to have a tower go down early, Heimerdinger is a better choice for mid. Morde can still push side lane towers like a beast, and even faster with a laning partner.
mmm my build is Warmogs (FON depending on their team) Mercury Treads, Frozen Mallet, Atmas, BLoodthirster. Frozen mallet allows Morde to chase Atmas uses the warmogs HP for greater damage + armour, bloodthirster gives morde damage and lifesteal.
I have used swapping Atmas for Sunfire Capes before and that worked well and also swapping bloodthirster for wardens mail. Doesn't sound like a great build but the first vuild i got 15 for 2 in my worst match XD.
That and all the hp, armour and attack power you get boosts your minion, once i had atmas generally my minion can solo a tower while i kill their champs XD